Reference

Liquidation Factions: Twilight Crusade, Scourge, Legion

Liquidation factions in Early Access are three asymmetric armies: the Twilight Crusade, the Scourge Alliance, and the Legion. Each Liquidation faction has a distinct theme, economy, and unit roster tied to the Quenrium War setting, and the same three armies are playable in the free Steam demo and across skirmish, online PvP, and online co-op. A fourth Liquidation faction is planned for the 1.0 release, but its name and playstyle are not announced as of 2026-08-06.

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Liquidation factions in Early Access are three asymmetric armies: the Twilight Crusade, the Scourge Alliance, and the Legion. Each Liquidation faction has a distinct theme, economy, and unit roster tied to the Quenrium War setting, and the same three armies are playable in the free Steam demo and across skirmish, online PvP, and online co-op. A fourth Liquidation faction is planned for the 1.0 release, but its name and playstyle are not announced as of 2026-08-06.

Research date
2026-08-06
Scope
Verified game reference
Storefront
Steam AppID 896250

Quick Answer

Liquidation factions in Early Access are three asymmetric armies: the Twilight Crusade, the Scourge Alliance, and the Legion. Each Liquidation faction has a distinct theme, economy, and unit roster tied to the Quenrium War setting, and the same three armies are playable in the free Steam demo and across skirmish, online PvP, and online co-op. A fourth Liquidation faction is planned for the 1.0 release, but its name and playstyle are not announced as of 2026-08-06.

The three Liquidation factions at a glance

The three Liquidation factions in Early Access are the Twilight Crusade, the Scourge Alliance, and the Legion. They share the Quenrium macro economy and the HQ-upgrade track, but each faction solves the same RTS problem in a different way.

The three Liquidation factions at a glance

FactionThemeEconomy identityPlaystyle snapshot
Twilight CrusadeKnightly / holy order turning a dying world into a war of attritionStable Quenrium income with strong HQ upgradesMid-tempo positional play with durable frontline units and a flexible tech tree
Scourge AllianceBio-engineered swarm with living-techAggressive Quenrium spend and fast expansionFast-tempo rush and macro pressure, rewarded for sustained map control
LegionNether-realm demons pouring through a tear in realityVariable Quenrium income and tear-state swingsChaotic tempo swings around powerful but expensive godlike-tier units

The three Liquidation factions at a glance — Notes

All three Liquidation factions ship in Early Access from launch day on 4 Aug 2026, and they are the same three armies playable in the free Steam demo.

Twilight Crusade — the holy-order army

The Twilight Crusade is one of the two human-faction armies in the Quenrium War, framed as a knightly order fighting to keep Veá alive long enough to harvest more Quenrium. Their macro game leans on stable Quenrium income and steady HQ upgrades rather than expansion swings.

Twilight Crusade — the holy-order army — Notes

In play, the Twilight Crusade rewards positional play. Their frontline units hold ground while ranged and support units trade at range; their tech tree leans into durable vehicles and upgraded HQ bonuses rather than disposable swarms. Beginners tend to do well on this faction because their macro does not collapse if a single timing window is missed.

Twilight Crusade — the holy-order army — Notes

The Twilight Crusade is also the faction covered by the official faction trailer that nichegamer reported on for the launch window.

Scourge Alliance — the bio-engineered swarm

The Scourge Alliance is the second human-faction army in the Quenrium War, framed as a bio-engineered counterpart to the Twilight Crusade. Where the Crusade plays positional, the Scourge Alliance plays aggressive: more units on the map earlier, faster expansion, and higher Quenrium spend per minute.

Scourge Alliance — the bio-engineered swarm — Notes

In play, the Scourge Alliance rewards macro consistency. Their unit roster scales with map control, so a player who keeps their expansion alive and their Quenrium spend above the opponent's will snowball in mid-game. They are a strong pick for players who like to dictate the tempo of a match rather than react to it.

Scourge Alliance — the bio-engineered swarm — Notes

The Scourge Alliance was the playable faction featured in a dedicated Steam demo week leading into Early Access, so players coming in from the demo already have one Liquidation faction's mechanics in hand.

Legion — the Nether-realm invasion

The Legion is the asymmetric third faction in Early Access. Per the official Steam store copy, the Legion arrives as a host of demons pouring into Veá through a tear in reality, answering the summons of a godlike entity from the Nether realm.

Legion — the Nether-realm invasion — Notes

In play, the Legion is the highest-variance faction in Early Access. Their unit roster swings around powerful godlike-tier demons and a tear-state mechanic that changes their income and unit mix over the course of a match. They reward players who can read a tempo swing and capitalize on the window when the tear is open. Beginners should expect more losses on Legion in their first few matches than on the Crusade or the Scourge Alliance.

Legion — the Nether-realm invasion — Notes

The Legion's Nether-realm origin ties directly into the Liquidation lore and world (/lore-world) page, which covers the tear in reality and the godlike master from the Nether realm in more detail.

The planned fourth Liquidation faction

The Steam store copy states that "Four fully developed factions are planned for the complete [release]" and the g2a.com spotlight repeats the same roadmap framing. As of 2026-08-06, the name and playstyle of the fourth Liquidation faction are not announced.

The planned fourth Liquidation faction — Notes

What is known about the fourth faction:

The planned fourth Liquidation faction — Notes

It is planned for the 1.0 release, not for the Early Access launch window. • It is not one of the three EA factions (Twilight Crusade, Scourge Alliance, Legion). • Its name, theme, economy identity, and unit roster are not announced as of 2026-08-06.

The planned fourth Liquidation faction — Notes

A player planning a long Early Access campaign should expect to learn the three EA factions first. The fourth faction becomes relevant only when Divio s.r.o. and MicroProse Software confirm a name and a playstyle window closer to the 1.0 release targeted for H2 2027 (subject to change).

How the Liquidation factions differ in the campaign

The three Liquidation factions play distinct roles in the Early Access campaign. The first two campaign chapters cover Crusade and Scourge perspectives on the same timeline, with mission choices that are non-linear within that window. The Legion's role in the EA campaign is not detailed in the same scope as the two human-faction perspectives; the Liquidation campaign (/campaign) page covers the EA campaign structure in more detail.

How the Liquidation factions differ in the campaign — Notes

The same three factions are also the playable set in skirmish and online PvP. Online co-op and ranked ladder specifics are not announced as of 2026-08-06; the Liquidation multiplayer (/multiplayer) page covers what is confirmed.

Latest patch context for the Liquidation factions (Patch 0.602 and Patch 0.606, 5 Aug and 13 Aug 2026)

The most recent named balance and roster adjustments the factions page should anchor against are Patch 0.602 (5 Aug 2026) and Patch 0.606 (13 Aug 2026), both published as verbatim Steam News post bodies on the Steam Community hub index for AppID 896250 (https://steamcommunity.com/app/896250). For the Scourge Alliance, Patch 0.602 (5 Aug 2026) added Aeternus as the new Scourge playable hero (Aeternus's named ability sheet is Quills and Fang, both of which were retuned in Patch 0.606 (13 Aug 2026): Quills damage 200 → 180, Fang damage 300/450 → 250/375, Fang range 16 → 14). Patch 0.606 (13 Aug 2026) also increased Scourge Protector damage and increased Legion Beacon damage for the Legion. The Patch 0.602 and Patch 0.606 line items come from the verbatim Steam News post bodies for those specific patch dates and do not aggregate into a generic August balance note; each line item is dated to its respective patch date. The remaining Twilight Crusade and Legion commander names remain EA-volatility placeholders until Divio publishes them, and this page still lists only Twilight Crusade, Scourge Alliance, and Legion as EA factions. The EA-volatility caveat on this page remains in force, and Patch 0.606 (13 Aug 2026) is the most recent named balance adjustment to that caveat.

Sources

Sources checked on 2026-08-28.

FAQ

How many Liquidation factions are in Early Access?

Three. The Twilight Crusade, the Scourge Alliance, and the Legion. These are the same three Liquidation factions playable in the free Steam demo and across skirmish, online PvP, and online co-op in Early Access.

Which Liquidation faction is best for beginners?

The Twilight Crusade is the most beginner-friendly Liquidation faction because their macro is forgiving and their units are durable. The Scourge Alliance rewards players who already like aggressive macro play. The Legion is the highest-variance faction in Early Access and is the hardest faction for a first playthrough.

Is there a fourth Liquidation faction?

A fourth Liquidation faction is planned for the 1.0 release per the Steam store and the g2a.com spotlight. The fourth faction's name and playstyle are not announced as of 2026-08-06.

What is the difference between the Twilight Crusade and the Scourge Alliance?

Both are human-faction armies in the Quenrium War. The Twilight Crusade plays positional and durable, while the Scourge Alliance plays fast-tempo and macro-aggressive. They are not palette swaps of the same army.

Does the Legion play like the other two factions?

No. The Legion is the most asymmetric Liquidation faction. Their roster is built around Nether-realm demons and a tear-state mechanic that swings tempo, while the Twilight Crusade and the Scourge Alliance use more conventional RTS army structures.

Where can I learn more about each Liquidation faction's lore?

The Liquidation lore and world (/lore-world) page covers the Quenrium War origin and the Nether-realm tie-in for the Legion. The Liquidation commanders (/commanders) page covers the per-faction commander abilities that anchor each army's mid-to-late game. The Liquidation beginner guide (/beginner-guide) page covers first-faction suggestions and common pitfalls.