The Liquidation release date for the Steam Early Access launch was 4 August 2026, listed on the Steam storefront (https://store.steampowered.com/app/896250/Liquidation) and confirmed by the MicroProse press release (https://www.gamespress.com/it/Liquidation-Launches-Today-in-Steam-Early-Access---The-Battle-for-Vea-). The developer target for the Liquidation 1.0 full release is H2 2027 and is still subject to change. The current Steam list-price snapshot with launch discount was recorded on 2026-08-06.

Quick Answer

The Liquidation release date for the Steam Early Access launch was 4 August 2026, listed on the Steam storefront (https://store.steampowered.com/app/896250/Liquidation) and confirmed by the MicroProse press release (https://www.gamespress.com/it/Liquidation-Launches-Today-in-Steam-Early-Access---The-Battle-for-Vea-). The developer target for the Liquidation 1.0 full release is H2 2027 and is still subject to change. The current Steam list-price snapshot with launch discount was recorded on 2026-08-06.

When did Liquidation enter Early Access?

The Liquidation release date (https://store.steampowered.com/app/896250/Liquidation) for Early Access is 4 August 2026. The launch was simultaneous worldwide on Steam, and the storefront switched from the "Coming Soon" pre-release notice to a playable build on that day. Divio s.r.o. is the developer, MicroProse Software is the publisher, and the storefront lives at Steam AppID 896250.

When did Liquidation enter Early Access?

Liquidation release date factValue as of 2026-08-06Source
Steam Early Access launch4 August 2026Steam storefront (https://store.steampowered.com/app/896250/Liquidation)
MicroProse publisher launch announcement4 August 2026MicroProse press release (https://www.gamespress.com/it/Liquidation-Launches-Today-in-Steam-Early-Access---The-Battle-for-Vea-)
US English launch coverage4 August 2026Saving Content (https://www.savingcontent.com/2026/08/04/liquidation-the-tactical-sci-fi-rts-from-publisher-microprose-enters-steam-early-access-today)
MicroProse X launch post4 August 2026@micro_prose (https://x.com/micro_prose/status/2084595429337939985)
1.0 full release targetH2 2027 (subject to change)G2A News guide (https://www.g2a.com/news/game-spotlights/liquidation-guide)

When did Liquidation enter Early Access? — Notes

The launch trailer was published on the @LiquidationGame developer account (https://x.com/LiquidationGame) and the official YouTube channel; the EA date in those trailers matches the storefront and the press release exactly.

What is the Liquidation 1.0 full release date?

The Liquidation 1.0 full release date is currently targeted for H2 2027 by the developer and is subject to change. As of 2026-08-06 there is no fixed calendar date. The H2 2027 window is reported by the G2A News Liquidation guide (https://www.g2a.com/news/game-spotlights/liquidation-guide) and aligns with the storefront's "Early Access" label, which Steam uses for builds still in active development.

What is the Liquidation 1.0 full release date? — Notes

The 1.0 window should be read alongside what is included in EA today. The campaign page (/campaign) walks through the 2-chapter / 6-mission EA structure, the factions page (/factions) names the three launch factions and the planned fourth, and the commanders page (/commanders) explains why commander abilities can change between EA balance patches. Any one of those could push 1.0 into a later window if Divio expands scope, which is why the H2 2027 target carries an explicit "subject to change" caveat on this page.

Steam discount snapshot for the Liquidation release date

The US English Steam storefront is running a 10% launch discount on Liquidation as of 2026-08-06. The current list price, regional variation, and bundle options live on the price page (/price); key-reseller and pirated copies are out of scope for this page.

What changes during Early Access on the Liquidation release date

Three things can move the Liquidation release date window between EA and 1.0. EA balance patches rebalance units and commander numbers without a date announcement. EA content patches extend the campaign chapters and faction roster. EA infrastructure patches update Replays 2.0, online co-op, and Steam Cloud behavior. Every patch note is published on the Steam Community hub (https://steamcommunity.com/app/896250) and surfaced through the @LiquidationGame developer account (https://x.com/LiquidationGame). When Divio publishes a new EA roadmap post, the 1.0 H2 2027 target will be updated here, on the wiki hub (/wiki), and on the review page (/review).

Latest EA patches as of August 2026

Divio / MicroProse have published four consecutive EA patches on the Steam Community hub index for AppID 896250 between 6 Aug and 18 Aug 2026, each anchored to a verbatim Steam News post body and to SteamDB entry 24589888 (https://steamdb.info/patchnotes/24589888) for the 6 Aug 2026 release plus SteamDB entry 24795556 (https://steamdb.info/patchnotes/24795556) for the 18 Aug 2026 release. The patches are: Patch 0.604 (6 Aug 2026) — fixed a multiplayer desync bug that sometimes happened when bots were involved. Patch 0.605 (8 Aug 2026) — fixed another desync issue occurring with higher counts of players, fixed the killzone height on Forests of Vrathor so units no longer die from knockback in shallow water, and added a notification when player owned resources ran out. Patch 0.606 (13 Aug 2026) — fixed a bug where devastator missiles lingered around the battlefield draining performance, halved the setting duration of negative effects on heroes, reduced Aeternus Quills damage from 200 to 180, reduced Aeternus Fang damage from 300/450 to 250/375 (base and with upgrade), shortened Aeternus Fang range from 16 to 14, increased Scourge Protector damage, and increased Legion Beacon damage. Patch 0.607 (18 Aug 2026) — "Added support for 4:3 display aspect ration" and "Added FFA game mode to Crossroads map." (verbatim Steam News post body on the hub index, same wording corroborated by SteamDB entry 24795556). The previous named patch before this cluster was the 4 Aug 2026 EA launch and the 5 Aug 2026 Forests of Vrathor map addition. The H2 2027 1.0 caveat and the EA-volatility framing on this page remain in force; this cluster is the most recent balance and feature evidence to anchor the EA cycles against, and Patch 0.607 (18 Aug 2026) is the most recent named patch in the cluster.

What the Liquidation release date page does not promise

The Liquidation release date page is intentionally narrow. It does not promise a Steam Deck build, a Mac or Linux port, a console release, or a PlayStation 5 or Xbox Series launch. None of those are announced as of 2026-08-06, and the platforms page (/platforms) tracks those unknowns in one place. The 1.0 campaign scope is also not announced as of 2026-08-06; only the EA structure (2 chapters, 3 missions each, 6 total, Crusade and Scourge perspectives) is confirmed by the Steam Community hub (https://steamcommunity.com/app/896250).

Sources

Sources checked on 2026-08-20.

FAQ

When is the Liquidation release date?

The Liquidation release date is 4 August 2026 for the Steam Early Access launch. The 1.0 full release target is H2 2027 and is subject to change.

When did Liquidation launch on Steam?

Liquidation launched on Steam Early Access on 4 August 2026, as confirmed by the MicroProse press release (https://www.gamespress.com/it/Liquidation-Launches-Today-in-Steam-Early-Access---The-Battle-for-Vea-) and the Steam storefront (https://store.steampowered.com/app/896250/Liquidation).

Is there a confirmed Liquidation 1.0 date?

No. The current developer target for the Liquidation 1.0 full release is H2 2027. The target is subject to change because EA balance patches and EA content patches can move the window.

Will the Liquidation release date change?

The EA launch date of 4 August 2026 has already happened and is fixed. The 1.0 target (H2 2027) is the only date that can still move. Subscribe to the Steam Community announcements (https://steamcommunity.com/app/896250) or follow the @LiquidationGame developer account (https://x.com/LiquidationGame) for patch notes and roadmap posts.

What are the latest Liquidation patches as of August 2026?

Divio / MicroProse published Patch 0.604 (6 Aug 2026, multiplayer desync fix with bots), Patch 0.605 (8 Aug 2026, higher-player-count desync fix + Forests of Vrathor killzone fix + resource-out notification), Patch 0.606 (13 Aug 2026, devastator missile performance drain + hero negative-effect duration halved + Aeternus Quills damage 200 → 180 + Aeternus Fang damage 300/450 → 250/375 + Aeternus Fang range 16 → 14 + Scourge Protector damage up + Legion Beacon damage up), and Patch 0.607 (18 Aug 2026, verbatim post body: "Added support for 4:3 display aspect ration" and "Added FFA game mode to Crossroads map."). Patch 0.607 is the most recent named patch in the cluster; it is anchored on the Steam Community hub index for AppID 896250 (https://steamcommunity.com/app/896250) and corroborated by SteamDB entry 24795556 (https://steamdb.info/patchnotes/24795556). The previous named patch in the Steam News index before this cluster is the 4 Aug 2026 EA launch and the 5 Aug 2026 Forests of Vrathor map addition.